
Lords of the Fallen is each a sequel and a delicate reboot of the 2014 RPG of the identical title. Nevertheless, you don’t have to play the unique to understand what this new sport presents. Lords of the Fallen ($59.99 for PC, PlayStation, and Xbox) takes you on a darkish fantasy journey to cease the revival of a demon god. In it, you develop a hero utilizing a strong RPG system, slay males and monsters with swords or sorcery, and navigate a labyrinthine world by slipping between the realms of the residing and lifeless. This dual-world mechanic is the actual showstopper, invigorating the exploration properly past something in different Souls-like titles. Sadly, the sport suffers from noticeable efficiency points that hamper the expertise.
Formulaic at a Look
A demon god is on the point of revival, and you might be among the many chosen few who can cease it. Lords of the Fallen attracts closely from FromSoftware’s Darkish Souls sequence, comparable to Bloodborne, Elden Ring, and Sekiro. You’ve bonfire checkpoints (referred to as Vestiges right here) that respawn enemies everytime you relaxation at them. Zones have obscure NPCs to hunt out, lots of which supply items or quests. After all, the corpse run mechanic is current, so you’ll want to run again to wherever you died to get well the expertise misplaced upon dying.
You start by creating your character and selecting a beginning class. There are a couple of dozen completely different beginning lessons, that are a mixture of fantasy archetypes. These embrace a sword-and-shield soldier, a dagger-toting thief, a heavy knight class, a fire-slinging pyromancer, and a light-wielding cleric.
These lessons affect your character’s beginning stats and kit. You earn expertise as you slay enemies, which you utilize to allocate stat factors to additional develop your character. The way you develop the construct is solely as much as you, so you possibly can adhere to the category’ focus or get artistic. It’s par for the style’s course.
Riffing on Souls Fight
Lords of the Fallen’s fight combines Darkish Souls and Sekiro mechanics, and the sport competently implements these components. There are dozens of weapon sorts, with every having distinctive strikes. Swords are dependable, however have a brief assault vary. Spears, alternatively, provide extra vary and pace, however deal extra targeted assaults. You may discover a military’s price of substances as you discover the world.
Lords of the Fallen streamlines the fight choices by limiting you to a single weapon slot for every hand, plus a further slot for projectiles or magic. You possibly can equip a sword in a single hand and a protect within the different, or a sword in every hand for a dual-wielding weapon stance. It might sound restrictive on paper, however I recognize the simplicity. In Darkish Souls III and Elden Ring, biking by means of three weapons for every hand felt needlessly clunky. Lords of the Fallen feels extra concise.
Blocking and parrying are dealt with Sekiro-style, by way of a single guard button. Maintain the guard button to enter a block stance, or faucet it in sync with an enemy’s swing to parry. The parry doesn’t really feel fairly as correct as what Sekiro presents, so that you typically want to dam earlier than the enemy’s animation would lead you to consider. Your tools determines the way you block. For those who’re armed with a protect, you maintain it out to mitigate a lot of the incoming harm. You possibly can block should you solely have weapons outfitted, however your character takes chip harm.

Chip harm works like grey well being in a preventing sport, which suggests it’s recoverable. Like in Bloodborne, Lords of the Fallen helps you to assault enemies to revive this grey well being. Blocking consecutive assaults offers extra chip harm, however you possibly can get well all of it by counterattacking so long as you do not take any direct harm. This encourages aggressive play whatever the weapon loadout, making protection viable with each armament.
The preventing is mostly satisfying, however your assaults carry an annoying momentum that propels you ahead and alters your positioning. This makes preventing on ledges notably precarious, because it’s all too straightforward to fling your self off a cliff. It is also straightforward to overlook assaults due to this fixed lunging, so you need to reposition way more incessantly on this sport than you’d in Darkish Souls or Nioh.
Leaping is one other weak level. Elden Ring’s devoted bounce button made motion vastly extra fluid in comparison with the video games that got here earlier than it. That mentioned, Lords of the Fallen makes use of the previous Souls type of leaping, the place you need to dash and faucet dodge to carry out a bounce. It is needlessly clunky.
A New Method To Discover
Regardless of how acquainted this may increasingly sound to Souls followers, there are key variations that assist set Lords of the Fallen other than different video games on this type. Probably the most profound is the Umbral Lamp. You begin the sport with this supernatural lantern, which produces a lightweight that reveals the realm of the lifeless (Umbral). This haunting nightmare realm includes a comparable geography to the residing realm (Axiom), however its options are distorted with growths of pale flesh that overtake the panorama. Tendrils snake out of the bottom like unholy grass, and the gnarled our bodies of the lifeless merge with partitions, pillars, and constructions.

Though the geography is comparable in each realms, it is not similar. Investigating and figuring out the variations between each worlds is essential to development. For instance, a gated door in Axiom could not exist in any respect in Umbral. Elevating your lamp exposes the unseen Umbral realm and allows you to work together with these hidden components, supplied they continue to be uncovered to the lamplight.
Nevertheless, a number of the more difficult puzzles require you to cross into the Umbral realm. The lamp helps you to do that, too. You possibly can totally dive into Umbral to combat and discover as you’d in Axiom. This allows you to manipulate and take away Umbral growths and tumors that block your progress in Axiom. This world-shifting mechanic is comparable in spirit to the Darkish World in The Legend of Zelda: A Hyperlink to the Previous or the spectral realm in Legacy of Kain: Soul Reaver. It requires you to thoughtfully navigate each dimensions to make progress and discover secrets and techniques.
There are downsides to exploring Umbral. Enemies endlessly spawn, and a dread mechanic, denoted by an eye fixed icon, determines the energy of the menacing monsters. Because the circle across the eye fills, extra superior enemies spawn, adopted by mini-boss tier monsters. The attention turns pink when your dread reaches its peak, spawning ferociously robust wraiths that tear you to shreds with ease. This provides an incredible quantity of stress to your Umbral romps, giving Lords of the Fallen a horror-game twist that’s equal components traumatic and thrilling.

You employ icons scattered all through the world to drag your self again into Axiom. These grotesque totems are few and much between, and are destroyed as soon as used. They solely respawn while you relaxation at a checkpoint. This prevents you from swapping between realms on a whim, and makes the choice to dive between worlds way more impactful.
This mechanic is filled with nuance, and it radically modifications the way you have interaction with the sport. Like Sekiro, Lords of the Fall helps you to die twice earlier than respawning on the nearest checkpoint. Dying in Axiom spawns you in Umbra, the place you’ve a second likelihood to fend off your assailant and proceed the journey. Nevertheless, should you use the Lamp to cross over into Umbral, then you definitely solely have a single life; you can not respawn in Umbral if you’re already in Umbral.
Simply because the lamp helps you to see into the Umbral realm, so can also enemies see you. This creates an fascinating dynamic the place Umbral monsters often stalk you from the unseen world. If you’re struck by an Umbral entity when they’re uncovered to the lamp’s gentle, they’ll truly rip you out of Axiom and pull you into Umbral, successfully losing that first life and doubtlessly touchdown you in a grave state of affairs.
Navigating Axiom and Umbral is genuinely engrossing, and the interaction between each worlds makes Lords of the Fallen a considerably extra fascinating RPG.
Can Your PC Run Lords of the Fallen?
Lords of the Fallen is an Unreal Engine 5 sport that makes heavy use of the graphical muscle the engine presents. The sport is visually dense and is well some of the graphically spectacular Souls-style video games to this point. It additionally has pretty demanding system necessities on PC, the model we examined. Sadly, its efficiency leaves a bit to be desired.

The minimal PC necessities embrace an AMD Ryzen 5 2600 or Intel i5 8400 CPU, AMD Radeon RX 590 or Nvidia GeForce GTX 1060 GPU, 12GB of RAM, 45GB of space for storing, and the Home windows 10 (64-bit) working system. This delivers 720p graphics with low-quality graphics settings. Writer CI Video games recommends an AMD Ryzen 5 3600 or Intel i7 8700 CPU, AMD Radeon RX 6700 or Nvidia GeForce RTX 2080 GPU, and 16GB of RAM for 1080p gaming.
On our check PC (a pc outfitted with an AMD Ryzen 5 3600 processor, Nvidia GeForce RTX 2080 GPU, and 16GB of RAM), Lords of the Fallen moved at greater than 100 frames per second (at 1080p decision) in areas with little motion. Due to DLSS assist, we have been in a position to crank the decision as much as 1440p and revel in a body price that danced between 80fps and 90fps. Nevertheless, the sport has notable stuttering, so the body price and efficiency wildly fluctuate, dropping to as little as 20fps. It is paying homage to Elden Ring’s stuttering and slowdown at launch. Regardless of just a few post-launch patches, the errant stutters stay.
On the upside, Lords of the Fallen is Steam Deck verified. With low graphical settings and medium textures, its body price fluctuated between 20fps and 30fps. This is not unhealthy for a UE5 sport working on the transportable gaming PC. Remember the fact that the textual content is not designed for the smaller display, so it may be tough to learn.
A Recent Souls Expertise
Regardless of its efficiency points, Lords of the Fallen presents a satisfying twist on FromSoftware’s brutal action-RPG subgenre. The streamlined fight mechanics are satisfyingly refreshing, regardless of the clunky motion and weightiness of the animations. Likewise, the dual-world mechanic steals the present, providing you with a refreshing toolset that completely enriches the journey. Lords of the Fallen has moved properly past the mere Souls-clone designation of its 2014 model, delivering an interesting and fascinating action-RPG that is properly price your time.
For in-depth online game discuss, go to PCMag’s Pop-Off YouTube channel.